Eye of the Beholder III: Assault on Myth Drannor
by SSI (Strategic Simulations, Inc.) Released 1993 3 views
Quick facts
- Developer
- SSI (Strategic Simulations, Inc.)
- Publisher
- SSI (Strategic Simulations, Inc.)
- Released
- 1993
- Platforms
- DOS, Linux, Mac, PC (Microsoft Windows)
- Genres
- Role-playing (RPG)
- Game modes
- Single player
- Age rating
- ESRB: T
Our verdict
Assault on Myth Drannor is mostly for completionists who want to see their party through to the end. It's not a bad game, but after the high point of The Legend of Darkmoon, it's a disappointing farewell to the trilogy.
Assault on Myth Drannor is the third and final game in the Eye of the Beholder trilogy, and the only one not developed by Westwood, who had moved on to make Lands of Lore. Fresh from their victory in the second game, your party is sent to the ancient, ruined elven city of Myth Drannor to recover a powerful artifact from a dangerous lich. The setting is promising, but the result is generally regarded as the weakest game in the trilogy.
Gameplay
You can import your party from The Legend of Darkmoon or create a new one using the AD&D rules. Up to two more characters can join you along the way. The core is the same real-time, first-person, grid-based dungeon crawling as before, with some changes:
- Outdoor areas: The adventure begins in the forests outside Myth Drannor, and more of the game takes place outside than in earlier games.
- “All Attack” button: A new option lets your whole party attack with one click, making combat easier to manage.
- Higher-level play: Characters start at a high level, with powerful spells and equipment.
- Varied locations: Forests, a mausoleum, a temple, a guild hall and other parts of the ruined city.
Survival elements like food and resting remain, and there’s still no automap, so mapping by hand is recommended.
The design is less focused than in the Westwood games, with weaker puzzles, larger and emptier areas and many battles against tough enemies.
Verdict
Assault on Myth Drannor is a playable but disappointing end to the trilogy. Fans who want to finish the saga with their imported party will get some enjoyment from it, but its weaker design, frustrating battles and lack of polish make it clearly the least memorable of the three games.
The Good
- An atmospheric setting in the ruined elven city of Myth Drannor
- Your party can be imported from the second game
- The new "All Attack" button makes combat easier
- High-level play with powerful spells and equipment
- More outdoor areas than earlier games
The Bad
- Weaker level design and puzzles than the Westwood games
- Large, empty areas that drag on
- Many frustrating battles against tough enemies
- Still no automap, so you need to map by hand
- Less polish and atmosphere than The Legend of Darkmoon
Trailer